Technical Game Designer
Currently working as a Game Developer at Caterpillar Inc.
Role: Level Designer, Game Designer
Engine: Unreal Engine 5
Platform: PC
Duration: Sep 2024 - present
Team Size: 12
Role: Game Designer (levels)
Engine: Unreal Engine 5
Platform: VR (Meta Quest 2/Pro)
Duration: 15 weeks
Team Size: 9
Role: Programmer, Designer
Engine: Unity 3D
Platform: PC
Duration: 2 months
Team Size: Individual Project
Proficient in crafting immersive player experiences.
Creating progression within game environments.
Skilled in prototyping and implementing game features.
Enhancing visual clarity to support gameplay and storytelling.