Carambola

Carambola is a VR puzzle game (VR escape room!) about preserving astrological fables and spreading cultural awareness. It introduces the constellation system to second-generation American immigrants through riddle solving and immersive experinces.

Trailer >>> 

Overview

Timeline

15 weeks

My Role

Assistant Level & Narrative Designer

Game Engine

Unreal Engine 5

Platform

PC + VR

Genre

Educational Escape Room

Team Size

9

A relative has left a property to you,

With two keys and a will.

One key opens the front door, 

But the other...

As an Assistant Game Designer, I am responsible for crafting level puzzles and polishing the narrative within the game. 

The puzzles draw inspiration from the rich lore of Chinese & Greek constellations, weaving captivating narratives from both cultures into an engaging VR environment where interactivity & fun take centre stage. 


Accomplishments

Gameplay Loop 

1

Players will gain knowledge about constellations through texts and hints placed in the level.

2

Players will use the knowledge to solve the puzzles.

3

The narrative will progress in between each puzzles to lead the story.


Process

Research

We spent a lot of time researching stories and legends related to Greek and Chinese constellations. 

Brainstorming

After we had an understanding of constellations, we brainstormed puzzles that would integrate the constellations & feel comfortable with VR.

Brainstorming sketches

Level Design Blockout

Introduction & Tutorial

Chinese Constellation Chamber

Greek Constellation Chamber

Setting

To incorporate the puzzle elements and riddles, the environment needs to support the puzzles rather than provide a space for the puzzle elements to exist. 


The game consists of 4 different levels: 


Each chamber will exist in its own scene to account for hardware limitations. To move/transition between the chambers, the players will teleport (be met with a loading screen) rather than walk to the next chamber upon exiting the previous chamber.

Learning Outcome