Mohesha Bajpai
Game Designer | Level Designer
Selected Works
Selected Works
Role: Game Designer & Artist
Engine: Unreal Engine 5
Platform: PC
Duration: 24 weeks (in progress)
Team Size: 9
Role: Game Designer
Engine: Unreal Engine 5
Platform: VR (Meta Quest 2/Pro)
Duration: 15 weeks
Team Size: 9
Role: Game Designer & Programmer
Engine: Unity 3D
Platform: PC
Duration: 1 month
Team Size: Individual Project
Areas of Proficiency
Areas of Proficiency
Game Design
Game Design
Proficient in crafting immersive player experiences.
Level Design
Level Design
Creating progression within game environments.
World Building
World Building
Skilled in developing cohesive environments with narrative depth.
Visual Design
Visual Design
Enhancing visual clarity to support gameplay and storytelling.